Hey, I'm Benedict. I'm a software developer based in Madison, Wisconsin.

I'm currently working on Arrows , and writing about creativity, meaning, and business.

I also work with clients. If you have an idea that your team doesn't have the time or resources to execute on and want results that'll make you look like a genius, e-mail me.

My largest project to-date is TumbleSeed, an indie video game released for Switch, Playstation 4, and PC in May 2017. It was an honorable mention in the 2017 Independent Games Festival, and was a selection at festivals such as SXSW, XOXO, and Indiecade. You can read more about it in places like The Guardian, and Wired.

Other projects include The Shakedown, a practical-joke-turned-app. TechCrunch wrote about it, which was funny. My first commercial indie game was Dudeski - an arcade game about skiing down a mountain. The New Yorker named it their iPhone game of the month. Before that I worked at a small software company in Chicago called FadingRed. I was a senior developer and product lead there. We worked on Mac and iOS apps like Senuti. Leading up to that I studied computer science at the University of Wisconsin - Madison.